#pragma once
#include "Message.h"
class CCreateTowerMessage :
	public CMessage
{
public:
	CCreateTowerMessage(short typeOfTower, float pX, float pY);
	virtual ~CCreateTowerMessage(void);

	short GetType()			{return towerType;}
	float GetPosX()			{return posX;}
	float GetPosY()			{return posY;}


private:
	short towerType;
	float posX;
	float posY;
};

